I'm a Pure Mathematics major and Computer Science minor (formerly double major) at the University of Waterloo who does a lot of math and coding. I fell in love with programming when I was 11 through video games, and I haven't stopped from there. My professional experiences include standalone game development, game modding, and backend web development. Outside of programming, I'm highly passionate about pure mathematics and I'm strongly considering pursuing graduate work in the future. I'm generally interested in all math I've seen thus far, but am especially interested in differential geometry and topology. In particular, my (limited) experience with geometric analysis has been very exciting!
Two of the strongest chess playing programs in the world (ranked at ~200th and 432nd) in the world. badchessengine supports the Universal Chess Interface, whereas Hagnus Miemann features an interactive UI.
Ranking system (using Glicko2) for various competitive Minecraft gamemodes used to play dozens of games in multiple communities every day.
Counter Strike inspired gamemode within Minecraft, initially created for the Mineplex community.
Third-party Minecraft client initially designed for competitive play, featuring statistics tracking, optimizations, dozens of quality of life mods, a referee system, and support for almost every Minecraft setup. Initially a personal project (known as BetterMP) until it was acquired by Podcrash after reaching over 250,000 downloads.
A Discussion On My Favorite Video Games
Game Programmer, Sep. 2023 - Dec. 2023
Game Programmer, May 2022 - Aug. 2022 & Jan. 2023 - Apr. 2023
Software Development Lead, April 2021 - July 2021
Software Developer, September 2020 - April 2021
Implementation Developer, July 2017 - August 2020
Java, C, C#, C++, TypeScript, JavaScript, GLSL, HLSL, Kotlin, Scala, Groovy, Python, x86 Assembly, LaTeX
Git, OpenGL, Unity, Unreal, Gradle, Maven, Jenkins, Node.js, Express, Electron, Netty, Spring, JNI, Guice, Dagger2, JDBC, jOOQ, SQL, MongoDB, Docker
Continuous Integration / Continuous Deployment, Agile, Computational Mathematics
Chess, Game Modding, Guitar, Sound Engineering, Tabletop Gaming, Classic RPGs, Speedrunning (current world record holder in Command & Conquer: Renegade)